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Games running on Wine make calls to the Windows DirectX rendering library, and those calls must be translated into something macOS can understand. However, Wine on macOS is extremely bad at graphics.
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It also translates calls to Windows libraries for various functions (ie sound output) to native (macOS) library calls. Wine on its own essentially translates Windows CPU calls to Mac or Linux ones.
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We will be using Wine and DXVK to accomplish this (Warning: these sites are provided for informational purposes only. Overview/Background (Scroll down for the actual guide) Any and all questions are welcome in the post comments below and I'm also on Discord at The-Minecraft-Scientist#1050. So you have a mac? Cool! Let's run Highfleet on it (hopefully).
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